Loading...

26 Oct 2026 07:46

Mobile & Digital

Mobile internet to reach 28% of media use in 2020

Mobile internet to reach 28% of media use in 2020

Mobile internet to reach 28% of media use in 2020

Mobile internet to reach 28% of media use in 2020Brand communications planning is shifting from channels to mind-sets

The spread of mobile devices and rapid mobile data networks has transformed global media consumption in recent years. 24% of all media consumption across the world will be mobile this year, up from just 5% in 2011, according to Zenith’s Media Consumption Forecasts 2018, published today. By 2020 we expect this proportion to reach 28% as the mobile internet takes share from almost all other media. The rise of mobile is also forcing brands to transform the way they plan their communications across media, focusing less on channels and more on consumer mind-set as the distinctions between channels are eroded.

This is the fourth annual edition of the Media Consumption Forecasts, which surveys changing patterns of media consumption since 2011, and forecasts how the amount of time people allocate to different media will change between 2018 and 2020, in 63 countries across the world.

The rise of mobile

Mobile internet use has eroded the consumption of almost all other media. Newspapers and magazines have lost the most – we estimate that between 2011 and 2018 time spent reading them has fallen by 45% for newspapers and 56% for magazines. However, this refers only to time spent reading printed publications. Time spent reading newspapers and magazines online is included in the internet total, and for many publications the time they have gained online more than makes up for the time they have lost from print.

Television and radio have also lost out, though not on the same scale. We estimate that time spent watching television shrank by 3% between 2011 and 2018, while time spent listening to radio shrank by 8%. Again, television channels and radio stations have gained audiences online at the same time as they have lost them offline, but they have faced stiff competition from native digital platforms such as YouTube and Spotify.

From channel to mind-set

The rise of mobile has blurred the boundaries between different channels: it can be used for entertainment, news, information, research, socialising and communication. For brands it can play the role of building awareness, creating direct responses, allowing one-to-one communication, or generating earned content, depending on how the consumer is using the device, and in particular their mind-set while using it.

A consumer who is actively searching for specific information is in a very different mind-set from one who is sharing holiday photos with friends, or leaning back and enjoying a video. Brands need to understand the signals a consumer’s activity provides about their mind-set, and therefore what forms of communication are appropriate.

Focusing on mind-set also dissolves the distinction between traditional and digital media: it’s more important that a consumer is reading news, than whether they are doing so using a printed newspaper or newspaper websites. People who are watching video content on television sets, laptops or smartphones have much in common, though people watching long-form entertainment can have quite different mind-sets from people scrolling short-form content on social media. Brands need to decide the role each platform plays in their communications strategies, however the consumer happens to access it.

Media consumption continues to grow

The rapid expansion of mobile internet use has increased the amount of time the average individual spends consuming media, by giving people access to essentially unlimited content almost everywhere, and at any time of the day. We estimate that the average person will spend 479 minutes a day consuming media this year, 12% more than in 2011. We forecast the total to reach 492 minutes a day in 2020.

Time spent at the cinema actually increased 3% between 2011 and 2018 as cinema owners have invested in more screens and a better experience for visitors, while studios have marketed their films more effectively at international audiences. On average, though, people spend much less time at the cinema than they do with any other medium – just 1.7 minutes a day in 2018. We expect this to rise to 1.9 minutes in 2020.

“Under traditional definitions, all other media are losing out to the mobile internet,” said Jonathan Barnard, Zenith’s Head of Forecasting and Director of Global Intelligence. “But the truth is that the distinctions between media are becoming less important, and mobile technology offers publishers and brands more opportunities to reach consumers than ever.”

“Mobile technology is challenging brands to rethink how they communicate with consumers,” said Vittorio Bonori, Zenith’s Global Brand President. “Brands need to understand both the consumer’s mind-set and where they sit on the consumer journey, to determine how to communicate with them. By using data, ad tech and now artificial intelligence, brands can co-ordinate their communications across media and mind-sets to move them along the consumer journey most effectively.”

(Visited 3 times, 1 visits today)
kincir88gang303hebitopperi hokiperihokiduta 76https://abc1131aa.com/cakar76https://www.abc1131.it.com/stc76duta76duta76 loveduta76 careduta76bduta76 sejiwaduta76 lokasiterdekatduta76 africafuelduta76 oscarmykeduta76 naptimepkduta76 daikinduta76 raes-munichduta76 destyduta76 bio-linkduta76 lynkduta76 heylinkduta76 bioduta76 radarkeduabc1131https://abc1131-daftar.mssg.me/https://pttun-palembang.go.id/slot gacor qrishttps://ampawsbetx.store/AWSBETslot thailandslot thailand gacorhttps://wealthdynamics.geniusu.com/sm/lanskap game modern 2026 takhta mahjong ways fenomena gates of olympus dan revolusi scatter hitamgates of olympus 1000 mendorong inovasi pengali bertingkat 2026pola putaran otomatis dorong transformasi akumulasi multiplier 2026pengembang perbaharui kombinasi simbol premium game gates of olympuspola jam terbuka ubah frekuensi kemunculan simbol premium dalam gamemahjong wins logika fuzzymahjong wins 3 dinamika scatterpengalaman bermain di ABC1131ABC1131mahjong ways 2 fakta menarik tentang scatter wild dan multiplier yang perlu diketahuistarlight princess mengenal momen free spin dan multiplier yang bisa mengubah jalannya permainangates of olympus cara kerja multiplier zeus dan kenapa fitur ini banyak dibicarakanmahjong ways 2 momen scatter dan perubahan ritme spin yang sering menarik perhatianmahjong ways 2 apa yang membuat ritme permainannya terasa berbeda di setiap spinjudi online atau investasi legal mana yang lebih aman 1main game dapat point dana cuma 10 menit sehari begini caranya 1pola main game penghasil gopay coin yang bikin lebih aman 1ramai dibahas judi online tapi risikonya tak main main 1main game dapat point ovo hasil uji coba yang aman 1main game biasa atau game penghasil saldo dana mana cuan 1blackjack terlihat sederhana tetapi kenapa keputusan hit atau stand bisa mengubah peluangjackpot terlihat semakin besar tetapi apa hubungannya dengan peluang mendapatkannyahouse edge kecil sering dianggap menguntungkan tetapi begini cara membaca angkanyavolatilitas tinggi dan rendah apa bedanya dan kenapa pengalaman bermain bisa berubah drastissudah banyak putaran tetapi bonus belum muncul apa yang sebenarnya terjadirng sering disebut acak tetapi bagaimana sistem ini sebenarnya menentukan setiap putaransimbol hampir membentuk bonus kenapa momen near miss terasa begitu meyakinkanbonus buy memang langsung membuka fitur tetapi apa yang berubah dari permainan biasakenapa angka kemenangan besar lebih mudah diingat daripada puluhan putaran biasaautoplay dan spin manual terasa berbeda tetapi apakah mekanismenya benar benar berbedafrekuensi scatter mahjong ways tidak selalu mencerminkan peluang sebenarnya dalam satu sesistruktur multiplier starlight princess membuat nilai akhir terasa berubah drastisvarians membantu menjelaskan kenapa hasil sweet bonanza 1000 bisa berbeda jauh antar sesiposisi scatter di mahjong ways 2 sering menarik perhatian tetapi apa informasi yang sebenarnya bisa dibacaanalisis tempo putaran mahjong ways mengungkap kenapa ritme permainan bisa terasa berubahekspektasi matematis membantu menjelaskan kenapa rtp tinggi tidak menjamin hasil besar dalam satu sesigates of olympus 1000 menunjukkan bagaimana multiplier dan tumble bisa berinteraksi dalam satu putaranwild bertumpuk di mahjong ways 2 bisa mengubah struktur layar tetapi tidak selalu mengubah peluang dasarfree spin mendadak aktif setelah sesi tenang kenapa perubahan ini terasa sangat signifikanmahjong ways 2 tetap menarik di era game mobile apa yang membuat mekanismenya bertahanrtp naik turun dalam sesi pendek bukan berarti ada pola begini cara membacanyawild bandito membuat runtuhan simbol terasa aktif apa yang sebenarnya terjadi di setiap rangkaianlucky neko dan simbol keberuntungan jepang kenapa identitas visualnya begitu mudah dikenaliscatter hitam mahjong wins 3 menarik perhatian tetapi tidak menentukan putaran berikutnyabaccarat terlihat sederhana tetapi kenapa ritme player dan banker mudah dianggap membentuk polaroulette memiliki banyak pilihan taruhan tetapi kenapa struktur meja lebih penting daripada sekadar angkamahjong ways 2 terlihat konsisten dalam durasi putaran tetapi hasilnya tetap bisa sangat berbedamembaca rtp dari satu sesi bisa menyesatkan ini perbedaan data pendek dan jangka panjangwild bounty showdown membawa tema koboi tetapi mekanisme permainannya lebih dari sekadar visualdaya tarik mahjong ways terpancarpesona mahjong ways hadir lewatkeunikan mahjong ways terlihat memikatmahjong ways semakin menarik seimbangvisual mahjong ways makin menawanpria ini mengaku mendapat kemenangan besar dari game online apa yang sebenarnya terjadi di balik ceritanyajudi online sering disebut jalan cepat mendapat uang kenapa anggapan ini bisa menyesatkancerita menang besar viral di media sosial mengapa konten seperti ini cepat menarik perhatiansyariah melarang praktik judi mengapa narasi uang instan tetap banyak beredar di internetseorang pemain mengaku modal kecil berubah menjadi jutaan kenapa cerita seperti ini perlu dibaca dengan hati hatimengapa banyak orang tertarik pada janji uang cepat dari game online meski risikonya tinggidari hiburan menjadi perbincangan kenapa game online bertema jackpot mudah viralkemenangan besar sering dipamerkan tetapi kerugian jarang dibicarakan ini dampaknya pada persepsi penggunauang instan menjadi daya tarik di tengah tekanan ekonomi mengapa narasi ini semakin mudah menyebarseorang pengguna mengaku berhenti setelah mengalami kerugian ceritanya menunjukkan sisi lain judi onlinelucky neko kembali menarik perhatian pemain mobile ada apa dengan tema kucing keberuntungan jepangwild bandito punya nuansa koboi meksiko yang berbeda ini detail permainan yang jarang diperhatikanmahjong ways 2 masih banyak dibicarakan di kalangan penggemar game mobile apa daya tariknyaaztec gems membawa nuansa peradaban kuno ke layar digital mengapa tampilannya terasa berbedawild bounty showdown menghadirkan duel koboi di dunia digital bukan sekadar permainan bertema wild westanimasi lucky neko membangun kedekatan emosional pada permainanpotensi shio mengembangkan kebiasaan interaksi pribadi mahjong wins 3alasan pengguna hp gaming mahjong ways online sering kehilangan kesadaranmembedah daya tarik fitur mahjong ways 2mahjong ways 2 animasi respons perangkat orkestrasi terkinikebiasaan memeriksa saldo permainan digital mahjong scatter hitambergabung variasi berbeda permainan roulette mahjong scatter emasfenomena kemenangan mahjong ways dampak lebih mudah diingatpembahasan kritis gaya bermain gigital android mahjong ways dampak dompet digital qriskeunikan penggunaan simbol huruf china mahjong ways scatter hitamalasan pengalaman hampir menang dalam permainan game online android berbeda mahjong waysfenomena starlight princess permainan favorit mixparlaysensasi permainan kartu baccarat yang bikin penasaran tersedia di android dan ioskritik peran ramalan shio mahjong ways hiburan tradisimunculnya rasa terlalu percaya diri akibat keberhasilan gates of olympus dan mahjong winspromosi minimal bet 400 perak fenomena scatter hitam keputusan spontananalisis parlay dalam memahami sistem queue lonjakan permintaansering menampilkan sisi menarik dalam permainan mahjong scatter hitam menjadi topik diskusitema mitologi teknologi modern gates olympus mahjong wayskenapa beberapa pemain permainan mahjong wins online sulit berhentirahasia animasi lucky neko dan kedekatan emosional pemainfaktor pengguna hp gaming mahjong ways kehilangan kesadaran waktudaya tarik fitur mahjong ways 2 dibandingkan versi pertamamahjong ways 2 animasi modern dan respons perangkat digitalkeunikan animasi lucky neko membangun hubungan emosional dalam permainanpenyebab pemain mahjong ways lupa waktu saat bermain onlinepanduan fitur unggulan mahjong ways 2 dan perbedaan versi awalmengenal animasi mahjong ways 2 dan optimalisasi respons perangkatpengaruh animasi lucky neko terhadap keterlibatan emosional pemainmemahami faktor psikologis pengguna hp gaming mahjong ways onlinefakta jarang diketahui aturan kartu tambahan baccaratapakah desain minimalis tren pilihan favorit sweet bonanza tampilanthe great icescape membuka arena dengan es mengupas maxwinmembahas tantangan finansial mudah bermain mahjong wins onlineperubahan masyarakat terhadap risiko permainan mahjong ways digitalfakta menarik perubahan nilai pengganda mahjong ways 2 terbaruperubahan teknologi mobile pola penggunaan mahjong winsapakah aroma maxwin mahjong ways 2 menimbulkan kenangan lamapengguna mahjong wins 3 cara unik tentukan hasil baccaratalasan fitur scatter berantai mahjong ways 2 Top