Loading...

11 Oct 2026 16:20

Mobile & Digital

Internet use to drive 1.4% increase in media consumption in 2015

People around the world will spend more than eight hours a day consuming media this year. According to the Media Consumption Forecasts, a new report by ZenithOptimedia, people will spend an average of 492 minutes a day consuming media in 2015, up 1.4% from 485 minutes a day in 2014.

This increase will be driven by the rapid growth in internet use, which will increase by 11.8%.

ZenithOptimedia’s Media Consumption Forecasts report surveys the changing patterns of media consumption in 65 countries across the world, and assesses how the amount of time people allocate to different media will change between 2014 and 2017. The report looks at the amount of time spent reading newspapers and magazines, watching television, listening to the radio, visiting the cinema, using the internet, and viewing outdoor advertising while out of the home.

Internet consumption to grow at 10% a year, expanding overall consumption

Global media consumption increased from an average of 461.8 minutes a day in 2010 to 485.3 minutes a day in 2014, an increase of 5.1%, or an average of 1.2% a year. Over these years, the amount of time people spent using the internet nearly doubled from an average of 59.6 to 109.5 minutes a day, while time allocated to more traditional media shrank from 402.2 to 375.8 minutes. Mobile technology in particular has created new opportunities to consume media, by allowing people to access the internet while out and about – shopping, commuting to work, waiting to meet friends, and so on.

We forecast that, between 2014 and 2017, the amount of time spent consuming media around the world will increase by an average 1.4% a year, reaching 506.0 minutes in 2017. Meanwhile, internet consumption will grow by 9.8% a year to reach 144.8 minutes a day. The internet’s share of overall media consumption will rise from 12.9% in 2010 and 22.6% in 2014 to 28.6% in 2017.

Traditional media losing out to competition from the internet

While the internet has propelled growth in overall media consumption, it has also eroded the consumption of traditional media. The consumption of every traditional medium except outdoor (i.e. newspapers, magazines, television, radio and cinema) fell between 2010 and 2014, directly because of competition from the internet, and we expect their decline to continue to 2017.

Newspapers have suffered the most from competition from the internet, followed by magazines. Between 2010 and 2014 the average time spent reading newspapers fell by 25.6%, while time spent reading magazines fell 19.0%. Television consumption fell by just 6.0%. Between 2014 and 2017 we expect newspaper consumption to shrink by an average of 4.7% a year, while magazines and TV shrink at average rates of 4.4% and 1.6% respectively. Note that these figures only refer to time spent with these media in their traditional forms – with printed publications and broadcast programmes watched on television sets. Any time that consumers spend with broadcasters’ and publishers’ online brand extensions is included in the internet total.

Exposure to outdoor advertising is rising

The amount of time people are exposed to outdoor advertising increased by 1.2% between 2010 and 2014, from 106.0 to 107.2 minutes a day. This is the result of several factors: more displays being built in public spaces, migration to cities in emerging markets, and consumers’ greater willingness to spend their leisure time out of the home as their disposable income recovered after the financial crisis. Between 2014 and 2017 we expect exposure to outdoor advertising to increase by 0.2% a year.

Television still dominates global media consumption

Despite its recent, relatively minor, decline, television remains by far the most popular of all media globally, attracting 183.9 minutes of consumption a day in 2014. Internet consumption came a distant second at 109.5 minutes a day. Television accounted for 42.4% of global media consumption in 2010, and 37.9% in 2014. We think it will still account for more than a third (34.7%) by 2017.

Latin Americans spend the most time with media, people in Asia Pacific the least

Media consumption is highest in Latin America, where people spent an average of 744 minutes consuming media in 2014, and lowest in Asia Pacific, where consumption averaged just 301 minutes that year. Time spent consuming media in Asia Pacific is growing well ahead of the global average, however, as economic development gives people access to more media, and more leisure time in which to consume them: media consumption expanded by 6.7% in 2014, and we forecast average annual growth of 2.9% to 2017.

“The average person already spends half their waking life consuming media,” said Jonathan Barnard, ZenithOptimedia’s Head of Forecasting. “But people around the world are clearly hungry for even more opportunities to discover information, enjoy entertainment and communicate with each other, and new technology is supplying these opportunities. Technology also enables brands to communicate with and learn from consumers in new ways. We expect media consumption to continue to grow for the foreseeable future, multiplying the opportunities for brands to develop relationships with consumers.”

 

Source:Zenithoptimedia

(Visited 12 times, 1 visits today)
kincir88gang303hebitopperi hokiperihokiduta 76https://abc1131aa.com/cakar76https://www.abc1131.it.com/stc76duta76duta76 loveduta76 careduta76bduta76 sejiwaduta76 lokasiterdekatduta76 africafuelduta76 oscarmykeduta76 naptimepkduta76 daikinduta76 raes-munichduta76 destyduta76 bio-linkduta76 lynkduta76 heylinkduta76 bioduta76 radarkeduabc1131https://abc1131-daftar.mssg.me/https://pttun-palembang.go.id/slot gacor qrishttps://ampawsbetx.store/AWSBETslot thailandslot thailand gacorhttps://wealthdynamics.geniusu.com/sm/lanskap game modern 2026 takhta mahjong ways fenomena gates of olympus dan revolusi scatter hitamgates of olympus 1000 mendorong inovasi pengali bertingkat 2026pola putaran otomatis dorong transformasi akumulasi multiplier 2026pengembang perbaharui kombinasi simbol premium game gates of olympuspola jam terbuka ubah frekuensi kemunculan simbol premium dalam gamemahjong wins logika fuzzymahjong wins 3 dinamika scatterpengalaman bermain di ABC1131ABC1131mahjong ways 2 fakta menarik tentang scatter wild dan multiplier yang perlu diketahuistarlight princess mengenal momen free spin dan multiplier yang bisa mengubah jalannya permainangates of olympus cara kerja multiplier zeus dan kenapa fitur ini banyak dibicarakanmahjong ways 2 momen scatter dan perubahan ritme spin yang sering menarik perhatianmahjong ways 2 apa yang membuat ritme permainannya terasa berbeda di setiap spinjudi online atau investasi legal mana yang lebih aman 1main game dapat point dana cuma 10 menit sehari begini caranya 1pola main game penghasil gopay coin yang bikin lebih aman 1ramai dibahas judi online tapi risikonya tak main main 1main game dapat point ovo hasil uji coba yang aman 1main game biasa atau game penghasil saldo dana mana cuan 1blackjack terlihat sederhana tetapi kenapa keputusan hit atau stand bisa mengubah peluangjackpot terlihat semakin besar tetapi apa hubungannya dengan peluang mendapatkannyahouse edge kecil sering dianggap menguntungkan tetapi begini cara membaca angkanyavolatilitas tinggi dan rendah apa bedanya dan kenapa pengalaman bermain bisa berubah drastissudah banyak putaran tetapi bonus belum muncul apa yang sebenarnya terjadirng sering disebut acak tetapi bagaimana sistem ini sebenarnya menentukan setiap putaransimbol hampir membentuk bonus kenapa momen near miss terasa begitu meyakinkanbonus buy memang langsung membuka fitur tetapi apa yang berubah dari permainan biasakenapa angka kemenangan besar lebih mudah diingat daripada puluhan putaran biasaautoplay dan spin manual terasa berbeda tetapi apakah mekanismenya benar benar berbedafrekuensi scatter mahjong ways tidak selalu mencerminkan peluang sebenarnya dalam satu sesistruktur multiplier starlight princess membuat nilai akhir terasa berubah drastisvarians membantu menjelaskan kenapa hasil sweet bonanza 1000 bisa berbeda jauh antar sesiposisi scatter di mahjong ways 2 sering menarik perhatian tetapi apa informasi yang sebenarnya bisa dibacaanalisis tempo putaran mahjong ways mengungkap kenapa ritme permainan bisa terasa berubahekspektasi matematis membantu menjelaskan kenapa rtp tinggi tidak menjamin hasil besar dalam satu sesigates of olympus 1000 menunjukkan bagaimana multiplier dan tumble bisa berinteraksi dalam satu putaranwild bertumpuk di mahjong ways 2 bisa mengubah struktur layar tetapi tidak selalu mengubah peluang dasarfree spin mendadak aktif setelah sesi tenang kenapa perubahan ini terasa sangat signifikanmahjong ways 2 tetap menarik di era game mobile apa yang membuat mekanismenya bertahanrtp naik turun dalam sesi pendek bukan berarti ada pola begini cara membacanyawild bandito membuat runtuhan simbol terasa aktif apa yang sebenarnya terjadi di setiap rangkaianlucky neko dan simbol keberuntungan jepang kenapa identitas visualnya begitu mudah dikenaliscatter hitam mahjong wins 3 menarik perhatian tetapi tidak menentukan putaran berikutnyabaccarat terlihat sederhana tetapi kenapa ritme player dan banker mudah dianggap membentuk polaroulette memiliki banyak pilihan taruhan tetapi kenapa struktur meja lebih penting daripada sekadar angkamahjong ways 2 terlihat konsisten dalam durasi putaran tetapi hasilnya tetap bisa sangat berbedamembaca rtp dari satu sesi bisa menyesatkan ini perbedaan data pendek dan jangka panjangwild bounty showdown membawa tema koboi tetapi mekanisme permainannya lebih dari sekadar visualdaya tarik mahjong ways terpancarpesona mahjong ways hadir lewatkeunikan mahjong ways terlihat memikatmahjong ways semakin menarik seimbangvisual mahjong ways makin menawanpria ini mengaku mendapat kemenangan besar dari game online apa yang sebenarnya terjadi di balik ceritanyajudi online sering disebut jalan cepat mendapat uang kenapa anggapan ini bisa menyesatkancerita menang besar viral di media sosial mengapa konten seperti ini cepat menarik perhatiansyariah melarang praktik judi mengapa narasi uang instan tetap banyak beredar di internetseorang pemain mengaku modal kecil berubah menjadi jutaan kenapa cerita seperti ini perlu dibaca dengan hati hatimengapa banyak orang tertarik pada janji uang cepat dari game online meski risikonya tinggidari hiburan menjadi perbincangan kenapa game online bertema jackpot mudah viralkemenangan besar sering dipamerkan tetapi kerugian jarang dibicarakan ini dampaknya pada persepsi penggunauang instan menjadi daya tarik di tengah tekanan ekonomi mengapa narasi ini semakin mudah menyebarseorang pengguna mengaku berhenti setelah mengalami kerugian ceritanya menunjukkan sisi lain judi onlinelucky neko kembali menarik perhatian pemain mobile ada apa dengan tema kucing keberuntungan jepangwild bandito punya nuansa koboi meksiko yang berbeda ini detail permainan yang jarang diperhatikanmahjong ways 2 masih banyak dibicarakan di kalangan penggemar game mobile apa daya tariknyaaztec gems membawa nuansa peradaban kuno ke layar digital mengapa tampilannya terasa berbedawild bounty showdown menghadirkan duel koboi di dunia digital bukan sekadar permainan bertema wild westaudio digital berkembang mendorong keaslian suasanperbandingan naga mahjong pgsoft dewa kekayaan caishen simbol hoki asiaakun baru mahjong pgsoft lebih beruntung atau tidakperbandingan karakter mahjong ways 1 2bagi pemain lama mahasiswa nostalgia pemain baru mahjong ways pgsoft temuanwild liar buffalo king megaways pembahasan di savanapgsoft mahjong naga dragon hatch metode unik menghidupkan makhlukcara simpati mendapatkan sugar scatter di starlight princess tips spill pragmatic playperubahan game online kaitannya smartphone generasi barufitur bermain online dinamis koneksi stabilpembahasan kemenangan fantastis mahjong wins scatter hitampergerakan menarik mahjong pgsoft 2026 babak baru perhatiansetelah memahami cara kerja permainan ada tiga fakta menarik tentang mahjong pgsoftperbandingan naga scatter hitam emas mahjong wayseksplorasi tampilan 2d melibatkan material 3d mahjong wildsperbandingan mahjong pgsoft zeus naga asia dewa petirtabel history di meja menyediakan informasi pola kartu baccaratperan floating point akurasi visual roulette pergerakanmahjong ways bagian kebiasaan hiburan digital layar gawaisering pertanyaan kenapa keinginan balik modal jadi kerugian judi onlinemahjong pengalaman baru sulit dilupakanada sisi mahjong yang menarikmahjong perasaan antusias permainan dinamismenelusuri mahjong mengubah pandanganmahjong daya tarik menggoda kembaliperan konten dominasi mahjong wayspendekatan data rtp simbol bernilaimengurai mahjong efek konten era platfrommahjong ways digital dampak konten game Top